The SuperHero RPG
Not registered? Sign-up now and role-play as your created character!

Become a legend and write your own legacy to leave behind. Become the hero. Become the villain. See yourself as a protector of the innocent, or be an evil tyrant. Wreck havoc and bring chaos to our world, or stop those who cause it. You are in control of your own destiny. You can be the villain, or the hero. Choose your fate.

NOTE: Any name that is taken can be made available, so long as the account is inactive or no longer being used!

ALSO: Check your PM Box after you've registered and successfully signed in!

Switch Accounts



Log in

I forgot my password

Latest topics
» Boston Quest: Making a Fox Cry
Humanity, The fallen. I_icon_minitimeToday at 8:03 pm by Seeks

» Silent swordplay (closed)
Humanity, The fallen. I_icon_minitimeToday at 5:24 pm by RoyalAurelius

» The Snaring Joke
Humanity, The fallen. I_icon_minitimeToday at 3:07 pm by Seeks

» Hello!
Humanity, The fallen. I_icon_minitimeToday at 6:24 am by Sergueï

» Sergueï Mikhaïlkov
Humanity, The fallen. I_icon_minitimeYesterday at 8:40 pm by Sergueï

» Fixing a vampiric mistake. (Closed)
Humanity, The fallen. I_icon_minitimeYesterday at 10:09 am by Shadowoof

» More than meets the eye (Woof)
Humanity, The fallen. I_icon_minitimeYesterday at 9:48 am by Shadowoof

» All Hail King Isroh
Humanity, The fallen. I_icon_minitimeJuly 26th 2021, 10:35 pm by Samael Christensen

» Jacking up the Past
Humanity, The fallen. I_icon_minitimeJuly 26th 2021, 9:21 pm by Katrina A. Russel

» The Blood Moon
Humanity, The fallen. I_icon_minitimeJuly 26th 2021, 3:58 pm by Demonhunter

» Who Saves The "Saved"? (Vexx)
Humanity, The fallen. I_icon_minitimeJuly 26th 2021, 3:12 am by Demonhunter

» One way vacation
Humanity, The fallen. I_icon_minitimeJuly 26th 2021, 1:27 am by Demonhunter



Word Count

Shrink your Links!
Enter a long URL to make it tiny:
Rating
Language 2: Swearing is generally permitted. However, the language cannot be used to severely abuse.
Sexual Content 2: Sexual content is permitted. References and writing about genitalia and sex acts are permitted, but explicit detail is not. Fade to black, or use the dotdotdot rule. (Let's keep it PG-13.)
Violence 2: Graphic violence is permitted. Explicit description or in-game narration violence is allowed.

Despite these ratings, keep in mind that there is a limit, and you should not cross it just to garner attention. Also, resorting to curse words is also like adding senseless fluff to your posts.
License
Some rights reserved. This forum, and all of it's content, is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License
Disclaimer
Superhero RPG does not own any content written or distributed by Marvel or DC Comics. All of the content referencing to Marvel or DC belongs to its rightful owners. Superhero RPG does not claim rights to any materials used such as Comic Book, Movie, or Video game character images.
Superhero RPG does retain the rights to any and all posts made by the original authors that are a part of SuperheroRPG.
Copyright © 2008-2021 by Chellizard, Spirit Corgi, and Pain. All rights reserved. No part of this website may be reproduced or transmitted in any form without the written permission of the author or the Site Owners.

Humanity, The fallen.

View previous topic View next topic Go down

Humanity, The fallen. Empty Humanity, The fallen.

Post by Humanity February 25th 2015, 5:57 pm



Humanity
"...Memory is such a funny thing. The only differential between fact and fantasy in your own mind. My memory is quite good. How about yours?"


Basic Biography



Real Name:  Matthew May
Alias: "Mr.Scratch"
Villain Name: The Radio Phantom
Title: "The Doctor", "The Villain"
Alignment: Chaotic Neutral
Biological Age: 17
Chronological Age: 24
Gender: Male
Race: Human
Hair: Black/Brown
Eyes: Heterochromia (R: Hazel, L: Blue)
Height: 5'10"
Weight: 162 lbs.
Blood type: AB+


Character Appearance



Spoiler:
Humanity, The fallen. Humana10
Spoiler:
Humanity, The fallen. Doctor10
Spoiler:
Humanity, The fallen. Dr10



Character Profile



Alignment Justification:
  Chaotic Neutral individuals tend to prioritize freedom over morality. Which works perfectly, since Matthew tends to present himself as entirely amoral. He is outside the morality spectrum of good and evil. He is perfectly aware that some of his acts would be classified by others as "Evil", but he himself tends to deny any form of "moral credence" to decide his actions for him. Free-spirits and sometimes even lunatics.

 Chaotic Neutral individuals are typically trope as hedonists, tricksters and most vigilantes actually fall into this category if they aren't in some way good aligned. In the case of Matthew it's primarily due to his "amorality" and the severity of his actions being so foreign and alien to most that his morality may as well be Blue and Orange rather than Black or White. While one could argue that Matthew is a cruel person, nothing he does is without an agenda, or a purpose and is always executed to the most precise and effective method possible, even if this leaves many of his means subject to question.

Personality:
 
File Note #4:
This is the beginning, January 3rd. One of our personnel was removed for being rude to The Subject. It begins with The subject was asked to produce a home. There was an erasure, an inciting piece near the tree. The Subject had caught onto this blemish. There was a blemish, and it was nearly missed however the subject masked all suspicion within the tree's detail. The subject's house was appropriately decorated and indicative of a modern man. What The Subjects did with these humans were something he took pride in. In a strange way he seemed to be attempting to rebuild them people. In some of them there were finer details, surgical scars and Their skulls seemed to be showing on some, as if he were practicing his form. His creative portrayal of them first required he strip them to their most rudimentary components.

The subject displays creative appreciation of Personnel for their efforts in his evaluation. The subject removes his jacket and gloves his hands. He displays an uncanny anticipation and awareness as he executes the task with thorough efficiency. The task issued to the Subject was consisting of four components, all of them of advanced skill. He appeared to be aware of the task prior to presentation, identifying three individual components prior to personnel even walking into sight. The subject seemed to make quick work of his previous task and quickly changed focus to personnel. "It's a falsehood" The subject states following with he "Enjoys the evaluation he gets from others". The psychological evaluation was not insightful to any dangers within the subject's personality, yet the subject seems to display empathy for all things. The subject seems to manipulate his personality to empathize with others and draw an understanding of their knowledge and cognitive ability. We didn't realize just how much he was able to do. We were assured of his capabilities. It was not enough. Director Weston opposed the subject's intentions on the field. Despite a few concerns we decided to utilize the subject on the force as he intended if he agrees to therapeutic counseling.

Understanding Matthew is something even the greatest minds struggle with. He is a truly intelligent young man that seems to hold a bit of an inferiority complex, though remains quite assured of himself when it comes to the areas of his expertise. The only glowing personality traits that are associated with Matthew are "Kind, Generous, Loving and Loyal", and all of these he attributes to his almost crippling sense of Empathy.

While Matthew admits that he bears "Masks of many faces" he traditionally acknowledges that he is perfectly capable of doing morally questionable things if it results in the best possible outcome for all parties involved. Many associate Matthew as a Good person, though there are some who've seen the darker side of his capabilities, whom swear that he is a harbinger of evil.


History:
      On record, There's not much is known in the grand scheme of his history. He was always intelligent, though hardly ever driven. He was born the lone, powerless human amongst a family of very powerful metahumans. All of the metahumans in his family seemed to cling to their "Divine-Inspired" powers as a testimony of their God, and his benevolence. Of course growing up around such impossible power and devout nature is sure to shape one's experience within the world. His father's done everything under the sun. He's former CIA, Professional fisherman, Marine and personal detail at the Embassy in Moscow and now he's turned preacher. Mother was an entrepreneur at heart, always starting businesses and helping them survive in the business world.

His brothers were both equally ambitious, but Matthew never was. He was always slow to move, slow to act and didn't have much drive for anything. To look at him it was obvious that he had always felt out of place. It's always easy to feel out of place, especially when you were the one thing in your life that was unlike all the others. Though Matthew began to strive to be of benefit, to be of use to the collective. He had a tendencies to be placed in the back seat, ascertaining and running interference and providing a "birds-eye" view as the group's designated "Man-in-the chair" as they called it. He was great for the role, his empathic nature allowed him to predict and even uncover vital information the others would miss. For the first time in his life he was able to be of use.

     After his fifteenth birthday he was reported missing, and his parents scoured the world for him. They prayed, they investigated and they gave chase. They had no avail in finding him. The very empathic talents he cultivated for his family was the very tool he used to successfully slip away from them, and the local law enforcement.  They did, however pick up trace of him almost seven years later, and reunited with him in the city of New York. The reunion was short-lived before Matthew left to pursue his collegiate studies abroad, returning only after several years had passed. He's never truly spoken about those years to much of anyone, having simply dedicated himself to his studies and seemingly becoming a rather well-rounded and intelligent human being for it.

His life from there was pretty plain it seems. He's been dieting a lot, losing weight to pack muscle over the years. He's continued to study medicine despite no longer participating in surgery or the thankless clinical practice. He's proven to possess the ambition he never had, maybe even more. Though the most interesting development in his life was his most recent employment. He's been utilizing his Psychiatric degree and personal empathic training to manage his patients and even occasionally assist in the profiling and capture of dangerous criminals. Not just for the LAPD but the other neighboring departments as well. But other than that he's always kept a low profile, he's seems like... just your average guy.



The Powers



Synesthesia: Matthew was born with keener senses of hearing and smell than most. One of his mother's strange genetic "advantages" granted him this due to his Synesthesia. Synesthesia is a condition in which one sense simultaneously perceived by a secondary sense at the same time. Letters, shapes or numbers also project a sensory effect of scent, smell or visual color. This allows him to better perceive and understand voices, people and other information.

Chaos Theory: Matthew's brain functions differently than others. He is highly intelligent, capable of linking two seemingly unconnected things to reaching a new understanding of information that others couldn't possibly rationalize. This makes him seem superhumanly intelligent and perceptive, and make connections that others can't. To that end it also makes him impossible to read and predict. Even when his actions seem the most straightforward, they are impossible to predict or see, making him a blindspot to even those with metahuman abilities to see the future, read minds or predict movements.

Autonomy: Matthew's hours of training to the unity of body and mind grants the rare ability to control his heart rate, fend off toxins and even enter a death-like trance like seemingly on command.



The Weaknesses



Touched: Matthew's brain is fractured, broken. He disguises it rather well and many people don't recognize him for the master manipulator that he is. However, what he can't always hide is his reactions to hallucinations or things that he sees due to underlying mental illness that remains suppressed and untreated.

Empathy's Double-Blade: Matthew knows better than all others that Empathy is a double sided blade. Empathy is used to connect with and understand people, but it's also able to cut you down and circumvent your own mind. The more Matthew attempts to Empathize with someone, the more his own personality seems to change and mimic the person he is empathizing with.

Tasked and Strained: Matthew continually has to maintain a balance between his daily life and his extracurricular activities. He has to maintain professional rapport with his patients, he has to continue to assist with ongoing investigations and help where he is needed, as well as continue his own dark agenda.

Shadowed Heart: Matthew's heart is dark and shadowed, continually trying to keep in total control of himself and his actions. In addition this generates issues with those that try to get to know him, or try to get any of his emotions elevated.  In addition, when someone has his loyalty or interest, he tends to go to extremes to protect them.



The Mechanics



Mind Palace: Matthew's hours of meditation, reflection and study have allowed him to unite body and mind. This has caused Matthew's mind to become a nearly impregnable mind palace that is a labyrinth of all the knowledge he's acquired and tormented macabre nature. Matthew is inherently resistant to influence from the minds and illusions. Attempts to read his mind, or pry into it allow him to simply block others and replace the thoughts they hear with surface and superficial thoughts

Master Manipulator: When Matthew seems to be nearly unreadable to those around him. His machinations are his own and many others don't realize they are pieces in his game, until it's too late.

Wealth and Resources: Matthew has access to some of his family's wealth, as well as his own resources from his time with Yamm. He maintains his wealth with his jobs. He gains access to some drugs as a Psychiatrist.

Fighting Skill: Matthew is trained in three different forms of martial arts. The first and most prominent version he employs is Aikido, followed by Krav Maga and Brazilian Jiu Jitsu. He's also an expert marksman, whose managed to utilize his empathy to project pathways to effectively "hit" people above his class.

Human: Despite some of these strange abilities, each and every one of the abilities listed is something that is achievable by humans and has actively been done amongst humans.



The Arsenal



Eris: A dagger that, in legend, is a fragment of the weapon present when the Void was divided. It was passed to Matthew by Yam before the divine essence passed to Nihilus. Also known as; The Fang of The Primordial Chaos or Yamm's Dagger.
Item Abilities: A dagger that seems to be unstoppable. It deals damage as it cleaves can knick even the toughest of metahumans easily. Wounds inflicted Heal 80% slower than other wounds and will cause enemies to hallucinate. The dagger is tied to Humanity and will always return to him when called. The blade radiates no special energies and appears mundane to all whom inspect it.
Item Weakness: Weakness removed with Advancement. The dagger burns it's wielder's hand if they intend to use it against a vampire. The dagger has a mind of it's own, and will not cause lethal damage unless it decides too, which can limit it's owner's movements. The dagger can only be used with the intent of killing someone once every seven days.

Human Stain: A suit of armor that allows for mobility, stealth and still offers impressive levels of protection. This includes contacts that allow him to conceal his identity, a voice modulator and biometric scrubbing.
Item Abilities: Provides protection from ballistics and prevents DNA from getting into the crime scenes. Provides protection from some fire.
Item Weakness: Areas around the joints are less armored in order to keep mobility. Kinetic percussion from bullets can still damage the wearer, so while it stops Bullets from piercing, it still hurts.

Mindfall Remedy: A serum designed to open the mind and unlock one's inhuman potential, used primarily as a last resort in the most dire of situations and serves a plot device for Humanity's plot.
Item Abilities: A serum or aerosol that is inhaled or ingested into the bloodstream. It connect Humanity to the "Veil" and temporarily grants him inhuman levels of intellect and processing. In some extreme cases of abuse of the substance it can "connect" him with previous incarnations of himself, allowing him to pull from their powers and abilities. When used on others it may place them in a state of "hypnotic susceptibility" in which even their beliefs can be altered through suggestion. In addition his strength and durability supersedes even most superhuman capabilities.
Item Weakness: This serum worsens his schizophrenia for several days. It's possible for these "Awareness" he pulls from does not help him. Whenever he acquires a power from a previous incarnation, it will come with a weakness from that individual as well. Abuse of the Mindfall Remedy causes a loss of control over his own actions and sacrificed his autonomy.
MFR Connections:
None at this time



The Minions


(All characters can be as powerful as they want, as long as they are balanced with proper weaknesses.)




Character Priorities



Character Priorities

Agility
Humanity, The fallen. 80pp10
Endurance
Humanity, The fallen. 70pp10
Mental
Humanity, The fallen. 100pp10
Reaction
Humanity, The fallen. 90pp10
Strength
Humanity, The fallen. 40pp10



Character Trivia



  • Read the "File Note 4" starting with the last sentence and going up.

  • Matthew's accent changes depending upon the company he is in. His "professional" accent is an odd blend Irish, German and Lithuanian but it's origins are unknown. His "recreational" accent is his standard American English, while operating in the realms of his "extracurriculars" he utilizes a Scandinavian accent, this is due to "Mr.Scratch's" origins to the Old Norse "Skratte" and the fact that Old Norse actually was more Scandinavian in tone rather than Norwegian. When on the radio his talk color turns to reflect his more overly jovial and subtle contortions that he has "via Radio"

  • Matthew was the last "member" of the vigilantes to encounter the strange Frequency at nights, despite all of his scanners.

  • Matthew's abuse of the Mindfall remedy has left him quite a skilled liar, being able to fool even the best detectors, tests and even serums. It also seems to have made it increasingly difficult to attempt mind control.

  • Matthew's seven years that he was missing, when tracked, leave five of them unaccounted for to all records. He appears to have fallen from the face of the earth for four of the years, only appearing back months before being found. He makes no comments about his time missing, or the reasoning for his youthful appearances, actively growing out a beard in attempts to appear older.

  • Matthew favors colored lenses on his sunglasses, opting to match his attire with Red, Purple or Ashy grey lenses.


Previously:


Yamm
"*lazily* Roar."


Basic Biography



Real Name: Yamm, Ymir, Kuk, Primordial Chaos, Origin of Emotion, Psyche's Puppet, Apep
Pseudonym: Matthew May
Hero Name: The Outsider
Title: "The Dragon King" "The God of Primordial Chaos" "The Fatass Alpha Dragon" "The Father of Leviathans" "The Father of Chaos" "The Father of Sea Monsters"
Alignment: Chaotic Good
Age: Very, very old.
Occupation(s): School student
Gender: Male
Race: Old God (Primordial)
Hair: Black
Eyes: Blue
Height: 5'11"
Weight: 158lbs.
Blood type: Dragon Blood


The Looks


Spoiler:
Humanity, The fallen. Yam_hu11
Spoiler:
Humanity, The fallen. 380751__date-masamune_p



The Legacy



Personality:
Matthew is generally the quiet type. He loves learning and he loves providing help and knowledge to others whenever he can. He loves the feeling of being useful and appreciated and it's the easiest way to put him in a better mood. Matthew is generally quiet and keeps to himself, referred to mostly as the strange kid who keeps to his books or is always looking to learn something new or refining his writing skills whenever possible.
Matthew is most associated as being a loner, having the grand total of four friends that he is rarely ever seen with. He comes across as a rather stale person, seeming to lack any true emotions but always having a sad look on his face and in his eyes. Getting him to warm up to you is difficult, and it's incredibly difficult to earn his trust, but once he's a friend he's as loyal as a dog.

Yamm is a intellectual, yet air-headed creature who barely understands the concept of the human social structures. He doesn't understand sarcasm (he will learn it and may have learned it by time you've read this) and he is very literally in the usage of his words. He is an objective thinker, and he has a desire to learn, though he never truly feels as though he understands what was being said. He follows the same personality as Matthew.

History:
  His history has been scratched from time.....



The Powers


Dragon Form: Yamm is able to summon forth his Dragon form from beyond the veils of reality, ushering himself in as his true self. In this form he ranges in size in accordance with his CHAOS CONTROL power, though his maximum capped size of a jumbo Kaiju (roughly around 5000ft). In his dragon form he can breathe under water.

Primal Chaos: Storms, high-tides, Red Tides, Hysteria in the streets, all the works. These happen when Yamm's Dragon form is called into the world. This actually serves mostly as an RP mechanic. It assists in keeping the area chaotic but it makes no promises of safeguard for allies or innocents. It allows for the random aquisition of powers and his knowledge on how to instruct others on how to use their powers.

Chaos Control: Yamm feeds and becomes empowered by creativity, chaos and intelligence. The more chaotic the situation, the more creative or intelligent the people he surrounds himself with the more powerful he becomes. More potent in his dragon form.

  • Superhuman Strength: His strength increases, even more in his dragon form.
  • Claws and Fangs: In his dragon form, he is adorned with claws and fangs. In his human form he has two sets of swords, each one has three blades.
  • Superhuman Durability/Stamina: He becomes more durable and is able to endure more and continue on longer in more chaotic situations. More potent in Dragon form.
  • Quintessence: In his human form he is able to place his hand and unleash a surge of quintessence energy to kill or harm them. In his dragon form he unlocks the ability to breath quintessence energy as a dragon would breath fire.
  • Sword Master:  Yamm is a master of swordplay and several different fighting styles involving the sword, his swords in particular require great skill and adept nature. The more chaotic the area, the more creative or intelligent people he is around means the more skilled he becomes.


Outsider Apparition: Yamm has the ability to project an image of himself to any destination and use said projection to interact in his stead. He can speak and interact through this projection as if it were truly him,
though he is unable to harm, nor be harmed physically through this projection.



The Weaknesses



Tranquility: Yamm in a tranquil environment is as weak and helpless as his fleshy human vessel. If there is no conflict, creativity or strife, or everything is in perfect order, he is powerless.

Unending Hunger: Due to his metabolism he is actually constantly hungry. If he goes too long without food he will begin to suffer hunger pains and may enter a state of irritation that leads to a rampage.

Dragon Compulsions: As a dragon he is compelled to hoard gold, kidnap virgins and anything shiny that catches his interest, this is not always a good thing. He only kidnaps virgins for good conversation, if you were wondering.

Musical remedy: Music has a great effect on Yamm, as it can influence his mood rather easily, even going as far as to calm the raging Kaiju down if the music is loud enough for him to hear, and audibly appealing enough to garner his attention.

Voices in my head: Yamm is able to telepathically hear anyone who prays or states the name "Yamm". While they do this he is indeed able to tell who it is talking to him, though it is horribly distracting to hear voices in your head.

Elder Dragon's Bane: Yamm's Dragon form, the larger, stronger and more massive it is is much easier to hit and much harder to put into locomotion. In this regard he is hard to damage, but easy to hit. He also had difficulty reacting with great speeds.

Sword is the soul: Yamm is unable to access his dragon form without his swords, if he lacks his swords the degree of his "boost" from the chaos is degraded by 1/6th for each of his 6 swords not in his possession.

Outsider's Aura: Mundane humans may not feel much, but any "special souls" (PC's and NPC's) are able to see Yamm for more than just a human and is able to sense the chaotic aura that surrounds him. This make it impossible for him to hide in an area undetected.

Baal Hadad's treachery: Yamm used to have wings, but after the treachery of the Sunlight Lord Baal, Yamm's wings were "clipped" and severed from him and sent to the bottom of the sea. (Plot foreshadowing much?) The area where his wings are clipped are sensitive to energy and are more easily damaged in his dragon form.

Out of my Element: Yamm's dragon form is a serpent like one, which was initially "designed" to move through the air and the sea with relative ease. Unfortunately, even with his limbs, his ground speed is still painfully and horribly slow in comparison to his water and air speeds. On the ground he is 1/10th of his actual speed compared to is he were in water.



RP Mechanics
 


Blue Oyster Cult: It's not really called that, but there is a cult dedicated to Yamm that is stationed just off the coast of California. This cult serves primarily as an Rp mechanic and poses a real annoyance to Yamm as they continue to pray and fill his head with voices he doesn't want to hear.

The Black Temple: https://www.superhero-rpg.com/t7881-yamm-s-grotto-the-black-temple   This is the place where the cult is stationed.

Swords of the Elements: His three swords are all "charged" with energies that Yamm has dominion over. Simply changes how they look.

Dragon God: Yamm is the alpha dragon, leviathans cannot deny his will and Dragons obey him without question. (PC's excluded) He is also an eternal being as in his death simply sarks the ushering in of a reincarnation. He is not invincible, but he is in theory immortal.

Chaos Eternal: So long as there is chaos in the world, there is Yamm. Yamm's vessel can be killed, but Yamm is as constant and eternal as chaos itself. So long as there is even doubt left to cause a little chaos Yamm will survive.

Physical Priority
Humanity
1 : Reaction : 1
2 : Agility : 2
3 : Endurance : 3
4 : Strength : 4

Dragon
1 : Endurance : 1
2 : Strength : 2
3 : Reaction : 3
4 : Agility : 4


Last edited by Humanity on August 22nd 2016, 7:33 pm; edited 9 times in total

____________________________________________________________________________________________________________
Spoiler:

Humanity, The fallen. Yam10

Humanity, The fallen. Humani11
Humanity
Humanity
Mega Poster!
Mega Poster!

Status :
Online
Offline

Quote : "If you can call me a hero...the next shot's on you."

Warnings : 0 Warnings
Number of posts : 633
Age : 25
Job : The Villain
Humor : I used to be the dragon king, but then I took a can of plot bullshit to the knee. I'm just waiting for my powers to "miraculously" come back now.
Registration date : 2014-01-19

Back to top Go down

Humanity, The fallen. Empty Re: Humanity, The fallen.

Post by Alpha February 25th 2015, 6:05 pm

Approved

____________________________________________________________________________________________________________
Humanity, The fallen. CjhXQha
Alpha's underlings:

Humanity, The fallen. HYoynRj
Humanity, The fallen. Gamma11
Humanity, The fallen. Delta10
Humanity, The fallen. UMgpvDK
Humanity, The fallen. Eta10
Humanity, The fallen. FTQ8GM0
Alpha
Alpha
AlphaGay
AlphaGay

Status :
Online
Offline

Quote : I was built with no purpose beyond just to satisfy , the tireless thoughts of these curious minds

Warnings : 0 Warnings
Number of posts : 1832
Age : 27
Registration date : 2011-03-25

Back to top Go down

Humanity, The fallen. Empty Re: Humanity, The fallen.

Post by Proarden (Gravity Man) June 16th 2015, 11:39 pm

Due to the events in the end of the thread You should have killed me when you had the chance Matthew and Yamm have been forcibly altered and will undergo a modification of powers and of personality.

____________________________________________________________________________________________________________
Humanity, The fallen. Gman10
Gravitas Gang:

Humanity, The fallen. Gravit10
Proarden (Gravity Man)
Proarden (Gravity Man)
Post Mate
Post Mate

Status :
Online
Offline

Quote : "I've been a hero and a villain. Don't pretend you an teach me anything on morality."

Warnings : 0 Warnings
Number of posts : 112
Job : I'm Knight Artorias round these parts.
Humor : If you have time to crack jokes, then you have time to post.
Registration date : 2015-04-09

Back to top Go down

Humanity, The fallen. Empty Re: Humanity, The fallen.

Post by Hyperion June 17th 2015, 2:28 am

Reapproved

____________________________________________________________________________________________________________
Shael Atterrius
Hyperion
Hyperion
Posting Master
Posting Master

Status :
Online
Offline

Quote : "Insert Quote from Character Here" or etc.

Warnings : 0 Warnings
Number of posts : 403
Registration date : 2011-05-24

Back to top Go down

Humanity, The fallen. Empty Re: Humanity, The fallen.

Post by Zell July 30th 2015, 7:59 pm

Updated, added the 5th advancement, two weaknesses and added to the description of wealth.

____________________________________________________________________________________________________________
Humanity, The fallen. Samhai10
Spoiler:

Humanity, The fallen. Untitl10

"Gone from light, lead astray. Soul turned to darkness in a single day. Lead me back to the light. Killing me...the only way to set things right."
Zell
Zell
The Once and Future King
The Once and Future King

Status :
Online
Offline

Quote : "A villain is just a victim whose story you haven't learned yet."

Warnings : 0 Warnings
Number of posts : 1417
Location : In my room...or a coffee shop.
Age : 25
Job : Existential Crisis Manager
Humor : [19:57:45] @ Spirit Corgi : In order to produce minions we require you to find two minions who love each other.
Registration date : 2013-05-07

Back to top Go down

Humanity, The fallen. Empty Re: Humanity, The fallen.

Post by Silus July 18th 2020, 3:07 am

Unapproved for Reboot.

____________________________________________________________________________________________________________
Humanity, The fallen. Lucife10
Silus
Silus
Mega Poster!
Mega Poster!

Status :
Online
Offline

Quote : "Insert Quote from Character Here" or etc.

Warnings : 0 Warnings
Number of posts : 934
Registration date : 2013-11-05

Back to top Go down

Humanity, The fallen. Empty Re: Humanity, The fallen.

Post by Arcana July 18th 2020, 3:38 am

Reapproved
Arcana
Arcana
Site Moderator
Site Moderator

Status :
Online
Offline

Quote : "Insert Quote from Character Here" or etc.

Warnings : 0 Warnings
Number of posts : 2453
Location : In the middle of nowhere, Louisiana
Age : 27
Job : Nothing
Humor : [19:12:48] @ Forceaus : Shouldn't be hard to beat. It's only like a centimeter long.
Registration date : 2011-02-08

Back to top Go down

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum