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jeannie power ups

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Post by Jeannie Rose March 26th 2018, 9:57 pm



Item/Character Advancement Name: friendy of fluffy things

Item/Character Advancement Description: jeannie can talk to animals,and they are more likely to be friendly to jeannie.

Item/Character Advancement Weakness(es): well besides looking wierd talking to animals,the power isn't as usesful in a city as it would be in the woods where she has more animals to talk to
Item/Character Advancement Price: 5


Item/Character Advancement Name: dumb luck

Item/Character Advancement Description: jeannie can always seem to find away to get out of bad  stuff



Item/Character Advancement Weakness(es): jeannie can't really control it just kinda happens, it can be something as small as stopping  to tie her shoe in a tomb so the booby trap arrows go over her head without her knowing they were there, too a car a hitting the bad guy she's chasing to stop them. this can be good or bad for Jeannie's allies depending on how they get mixed up in it

Item/Character Advancement Price: 10



Item/Character Advancement Name:hero sense

Item/Character Advancement Description: Jeannie is good at showing up where help is needed
a vision of someone she needs to find and help, a place she has a good feeling about going to, she also is more susceptible to paranormal stuff like seeing ghosts

Item/Character Advancement Weakness(es): Jeannie has no real control of  when she gets there it's kinda a sixth sense thingy that just happens

Item/Character Advancement Price: 20




Item/Character Advancement Name:super cuteness

Item/Character Advancement Description: jeannie is so cute that it makes her very likeable, so pepole are ussally really nice and willing to help her



Item/Character Advancement Weakness(es): hateing jeannie is like hating puppys so super evil pepole might be able to resit her cuteness
Item/Character Advancement Price: 30
Jeannie Rose
Jeannie Rose
Mega Poster!
Mega Poster!

Status :
Online
Offline

Quote : crazy but that's how i roll
driving everyone else insane
i'm the conductor of the crazy train Smile

Warnings : 0 Warnings
Number of posts : 2488
Location : where ever my next adventure is :)
Job : universe's greatest bounty hunter
Humor : why so serious ? seriously just cause we have to face life threatening danger on a daily basis don't mean we can't have fun with it ,instead off oh no we're doomed be like me and think gee wonder how i'll survive this....oh you don't have heal powers well you might not find the evil deathtrap as amusing i do then
Registration date : 2014-10-22

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Post by FantasyBound March 21st 2022, 11:53 pm

So we got quite a couple of things up here that make this hard to work with.
We can start off with the most simple issue, this needs to be properly capitalized, punctuated, spaced, and the spelling needs to be checked. A few missing things are not an issue, but each one has a lot of issues in this manner alone.
Advancements are supposed to be given a cost by staff, not by the person sending it in.
Finally, all of the abilities below lack an explanation of how they work, they need a reason to exist as advancements are supposed to be a sense of progression, but nothing is showing how this would take place or how they operate. More detail will be required.
FantasyBound
FantasyBound
Forum Moderator
Forum Moderator

Status :
Online
Offline

Warnings : 0 Warnings
Number of posts : 149
Location : Alberta, Canada
Age : 22
Job : Gofer
Humor : Eh, I just make a lot of comments and see which one kicks.
Registration date : 2018-05-07

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Post by Jeannie Rose March 22nd 2022, 12:55 am

ok well, not really sure about them actually being a sense of progression. pretty much there are some ideas for abilities I thought would be good for her.

I just thought of them after had already been approved and thought I'd have to do an advancement thing. but really should be more editing them in cause their stuff she should have had I forgot to add the first time then an actually level-up deal.

huh, not really sure how to be more explanation of how they work with talks to animals. she can understand animals is pretty much how it works.

maybe it's like she really loves animals and spends a lot of time with them so she gets a better understanding of them. guess it works however dnd rangers can.

the luck meant to be like domino from Deadpool. so not sure how to really explain how it works just the result of how it does. probability manipulation I guess or lots of good karma.

for the sixth sense, it's kinda hard to be descriptive that's a pretty vague mystery thing. could be a product of how her normal sense are enhanced so they combine to make her more aware of things.

the cute one might be more a personality trait than a power. the easiest way to describe it would be in an RPG she'd have max chrisma. Jennie's just really nice and friendly so it makes her easy to get along with people.

think the price bits an accident cause I could swear I saw some wear that it worked that way. so that's an easy fix.

I'll work on it and try and fix it. Smile
Jeannie Rose
Jeannie Rose
Mega Poster!
Mega Poster!

Status :
Online
Offline

Quote : crazy but that's how i roll
driving everyone else insane
i'm the conductor of the crazy train Smile

Warnings : 0 Warnings
Number of posts : 2488
Location : where ever my next adventure is :)
Job : universe's greatest bounty hunter
Humor : why so serious ? seriously just cause we have to face life threatening danger on a daily basis don't mean we can't have fun with it ,instead off oh no we're doomed be like me and think gee wonder how i'll survive this....oh you don't have heal powers well you might not find the evil deathtrap as amusing i do then
Registration date : 2014-10-22

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