The SuperHero RPG
Not registered? Sign-up now and role-play as your created character!

Become a legend and write your own legacy to leave behind. Become the hero. Become the villain. See yourself as a protector of the innocent or be an evil tyrant. Wreak havoc and bring chaos to our world or stop those who cause it. You are in control of your own destiny. You can be the villain, or the hero. Choose your fate.

NOTE: Any name that is taken can be made available, so long as the account is inactive or no longer being used!

ALSO: Check your PM Box after you've registered and successfully signed in!

Switch Accounts



Log in

I forgot my password

Latest topics
» Denver's Demons
Mr. E's gadgets I_icon_minitimeYesterday at 3:02 am by Seamus McAndrews

» A Demon In The City of Angels
Mr. E's gadgets I_icon_minitimeApril 26th 2024, 9:11 am by SicilianDragon

» The Deal and The Hit
Mr. E's gadgets I_icon_minitimeApril 25th 2024, 3:20 am by Cynical_Aspie

» The Most Dangerous Game
Mr. E's gadgets I_icon_minitimeApril 24th 2024, 6:45 pm by Vorik

» The Saint and the Sinner (Atlas)
Mr. E's gadgets I_icon_minitimeApril 21st 2024, 6:22 pm by Chellizard

» Randolph
Mr. E's gadgets I_icon_minitimeApril 16th 2024, 8:56 pm by inquisitor

» Ervin James
Mr. E's gadgets I_icon_minitimeApril 15th 2024, 9:53 pm by inquisitor

» Bloodfang
Mr. E's gadgets I_icon_minitimeApril 9th 2024, 4:14 pm by inquisitor

» Rajabu Baraki (NPC)
Mr. E's gadgets I_icon_minitimeApril 9th 2024, 4:12 pm by inquisitor

» Morgan D'fae
Mr. E's gadgets I_icon_minitimeApril 3rd 2024, 6:33 pm by SicilianDragon

» The Hell Hole that is Home
Mr. E's gadgets I_icon_minitimeMarch 29th 2024, 2:54 pm by Demonhunter

» The birds of expedience
Mr. E's gadgets I_icon_minitimeMarch 29th 2024, 2:10 pm by Demonhunter

Top posting users this week
No user

Word Count

Shrink your Links!
Enter a long URL to make it tiny:
Rating
Language 2: Swearing is generally permitted. However, the language cannot be used to severely abuse.
Sexual Content 2: Sexual content is permitted. References and writing about genitalia and sex acts are permitted, but explicit detail is not. Fade to black, or use the dotdotdot rule. (Let's keep it PG-13.)
Violence 2: Graphic violence is permitted. Explicit description or in-game narration violence is allowed.

Despite these ratings, keep in mind that there is a limit, and you should not cross it just to garner attention. Also, resorting to curse words is also like adding senseless fluff to your posts.
License
Some rights reserved. This forum, and all of it's content, is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License
Discord Server
Disclaimer
Superhero RPG does not own any content written or distributed by Marvel or DC Comics. All of the content referencing to Marvel or DC belongs to its rightful owners. Superhero RPG does not claim rights to any materials used such as Comic Book, Movie, or Video game character images.
Superhero RPG does retain the rights to any and all posts made by the original authors that are a part of SuperheroRPG.
Copyright © 2008-2024 by Chellizard, Spirit Corgi, Atlas, and Pain. All rights reserved. No part of this website may be reproduced or transmitted in any form without the written permission of the author or the Site Owners.

Mr. E's gadgets

View previous topic View next topic Go down

Mr. E's gadgets Empty Mr. E's gadgets

Post by Mr. E January 14th 2013, 3:08 pm

Occult Gear

Name: Kinetic Ring
Abilities: Every time he moves his arm, his silver ring builds up a little bit of kinetic energy. So, a week of just moving around would build up enough energy to equal a decent punch. A week of activity in violent situations like he is prone to? Enough to flip a car. He can only use the power all at once, and it is shot out in a concentrated force about the size of his fist, with a range of about one hundred yards. The inspiration for this ring came from one of his favorite novels.
Description: He created this ring with the help of his Master, it was the first occult object he ever crafted, and looks like a plain silver ring he wears on his right hand. He actually got the idea from a character in one of his favorite novels.
Occult Allocation: 4 Occult

Name: Magic Bullet
Abilities: The magic bullet reloads any weapon Philip is using within the space of a deep breath, so long as he has the ammunition on his person to reload with.
Description: Made from a bullet he was saving to shot himself with during a particularly dangerous encounter with a pack of zombies, that one thought and intent for the bullet impregnated it with magical potential. So he fashioned a necklace out of it and a silver chain and place the aforementioned enchantment on it.
INT Allocation: 4

Name: Magic Pocket
Abilities: A small pocket on the inside of his trench coat, enchanted with increased holding space to that of a car trunk. When he puts his hand inside, if he focuses on one object his hand finds it. If the pocket is damaged in anyway, he loses access to everything inside of it until he fixes it.
Description: A small leather pocket sewn onto the inside of his protective coat, has it's own enchantments. Made from the skin of a werewolf.
Occult Allocation: 6

Intelligence Gadgets

Name: Kinetic Barrier Belt
Abilities: Creates a light kinetic barrier while active giving +1 to durability, only against things that use Kinetic energy. Like physical objects. As it causes blue sparks to ignite around him, he doesn't have it on at all times because it would make him conspicuous, and it takes a moment to activate. (About three posts.) One post to turn it on. One in between, and it activates at the end of the third. Lasts for five
Description: Realizing he didn't have the powers to contend with some of the bigger creatures out there, Philip started using his sharp mind and curiosity to develop gadgets to help him even the score. Looks like a plain brown belt with a blue silver belt buckle.
INT Allocation: 7 Int

Name: Pocket Interference Interface
Abilities: Able to make all cameras in area take only blurry pictures while active, as well as make radios and telephones fail, also negates wireless internet. Does not interfere with cabled internet connection or television. Radius of 40 yards.
Description: A non discript black box, small enough to fit into a box of cigarettes. Which is where he keeps it.
INT Allocation: 4

And of course his Smith and Wesson Model 29 .44 Magnum revolver.

Science and magic combined

Name: Protective Trench Coat
Abilities: The protective trench coat is equal parts magic and tech. It's made from high end, light weight, prototype Kevlar that was "borrowed" for field testing from a military research institute. It is more resistant than regular Kevlar against regular bullets, and enchanted to look like a brown trench coat. The enchantments also add resistance to the coat being cut, burned, or stained.
Description: The trench coat was made from equal parts high tech Kevlar, magical enchantment, and several sewing classes at the Y. The Kevlar was actually in a criminal's store house when Philip found it, while he was looking for a supposed magic lamp the man had acquired. The lamp was removed and given to his master for safe keeping., the Kevlar he took because he knew he could make better use of it than a crook.
INT Allocation: 2
Occult Allocation: 6

Name: The Eye
Abilities: The Eye uses it's magical component to detect any magical energies on earth. It's scope is limited to only powerful magical surges, such as caused by higher spirits, demons, interplaner portals large enough for a plane to fly through (The Burmuda triangle gets a lot of hits.) or a ritual casting. The computer hooked up to it, then filters out the positive powers done with good intentions and lacking the ability to destroy or harm, and then takes the rest of the results and pinpoints an area of the earth that they are located.
Description: The eye is about as big as a desk, with components that would fit in on the set of Lord of the rings, the rest looking like something of an eighties super computer. It's the result of two sleepless weeks on the part of Mr. E
INT Allocation: 5
Occult Allocation: 4
Mr. E
Mr. E

Status :
Online
Offline

Quote : When things go Bump in the night, I bump back.

Warnings : 0 Warnings
Number of posts : 60
Location : Toronto Ontario
Age : 33
Registration date : 2013-01-13

Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum