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Additions to Vergil (Mechanics)

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Additions to Vergil (Mechanics) Empty Additions to Vergil (Mechanics)

Post by Capt'n Sinnarr July 25th 2014, 10:15 am

Link to Character Application: https://www.superhero-rpg.com/t7923-vergil-bartholomew-aiken

When I made my character, I was not aware that I could make things that are not solely based on abilities, nor did I know what RP Mechanics entailed. As such, I would like to have these checked, hopefully approved and added to my application, which I have linked above. Note that all such mental powers are restricted to the level of INT Cyber-Mind has, all of these being RP mechanics that I felt more comfortable with if I wrote them down.




Cyber-Mind: (INT 8)
Vergil has intelligence that is significantly above standard genius level intellect. He is gifted with higher mental faculties such as a more powerful memory, better calculation skills, greater reasoning skills, and a more superior learning capacity. Because of his high level of intelligence, an individual can often come up with unique and original ideas that elevates the thinking of humanity to new levels. Enhancements made to his body through nano-robotics allowed him to enhance his mind beyond what is considered possible. The Omninites that are inside of his brain have enhanced neural pathways and receptors, increasing his already great mind with the power of technology, constantly reading the electric signals in his brain to effectively save Vergil's personality, thought process, memories and more. This means that as his Intelligence grows, the competence of his technology will grow through updates, in turn allowing Vergil to further increase his knowledge and overall intellect, making it a never ending cycle of personal growth, effectively making his brain into what is known as a Cyber-Mind. This "Cyber-Mind" grants him the analytic prowess of a supercomputer, allowing him to compute and process information at insane speeds. Aside from that, his mind is capable of storing nearly infinite amounts of knowledge and information that can then be applied in his every day life. Some of the perks gained through this are as followed. Note that all such mental powers are restricted to the level of INT Cyber-Mind has, all of these being RP mechanics that I felt more comfortable with if I wrote them down.


  • Pattern Sense: (Available at INT 6)
    This ability comes in two parts: the analysis and the perception. First, the user looks at a subject, or otherwise, comes into contact with it, which triggers the willful psionic analysis of a subject's properties and features such as shape, density, texture, etc. After the analysis, the second part comes into play, allowing the user to pick up on any subject of the same molecular, chemical, genetic, or otherwise, structural make-up, and track them accordingly through means such as sensory arrays. Through the ability to figure out patterns, Vergil can think up complicated battle-plans and strategies that can easily be formulated so even a Troglodyte would understand and know what to do.

  • Hypercompetence: (Available at INT 7)
    Vergil has shown that he possesses incredible skill in intellectual disciplines such as mathematics, physics, mechanics, psychology, robotics, mechanical intuition, medical intuition, strategy, hacking, astronomy and more. Demonstrating a mind-boggling level of perceptiveness and efficiency in these respective fields, completing virtually impossible feats with ridiculous ease. His unbelievable level of competence truly puts those beneath his level of Intellect in a position that forces them to realize that in terms of brain-power, Vergil is in an unreachable category of his own,  simply eluding others' understanding.

  • Mecha-Transference: (Available at INT 8)
    Due to the Omninites that have built a hub inside of his brain while having re-arranged the neural pathways inside of his brain to set his mind above that of a mere human being, every single part of his brain and body is constantly being monitored, saving every single electric signal that passed through his brain into the hub. Through constantly saving and thus updating Vergil's mind into the Artificial Intelligence, his thought process, memories and personality, his mind can remain active outside of his body, allowing him to keep working even if his body is asleep or recuperating. Acting as an advanced kind of technological mind-transference, he can control the omninites that carry his coding and work through them without  having to do anything himself. This serves two major purposes, one being that he will be able to appear in public as Vergil Bartholomew Aiken, the head of a major corporation, while also appearing elsewhere as the Spectre so no links can be made between the two. The other is the fact that if his body is to be destroyed, he can continue living on inside of his omninites until they too are destroyed.

  • Hyper Technocognizance: (Available at INT 9)
    At this state of intellectual greatness, Vergil has manifested the mental power to instantly learn and understand the complexity and exactness of organisms, objects, and even powers without the need of long-term or special education (Not stretching into fields of Magic or the Occult). Having gathered up so much knowledge of earthly metals, organisms, weaponry, energies and much more, he can understand something he is researching, fighting or simply seeing for the first time by running his supercomputer-like brain through thousands of files and memories to almost instantly learn close to everything there is to know about the subject. While vastly different from Omniscience, Hyper Technocognizance combines Intuitive Aptitude with his Cyber Mind and takes it to one of the highest possible levels of higher learning. While a lot of complicated brain and technological functions are working overtime to figure out what he is dealing with and how to actually deal with it in such little time, to Vergil himself and the outside world, it is just like these things just jump to mind at the exact moment of him seeing something and starting a thought process about it.

  • Maximum Brain Capacity: (Available at INT 10)
    Vergil's Omninite enhanced brain allows him to use 100% of his brain, granting him to use a very minor form of telepathy that is only allowing him to speak to those who open up their minds to him. Allowing him to solve problems that are not even from his own world or universe (Meaning he can work with alien weaponry, machinery and foreign forms of energy), his levels of reasoning, calculating, formulating and originality will have reached about that is beyond the grasp of even some of the smartest beings on the planet. Using the full power of his brain grants the ability to think in ways that he could never have imagined or understood before. Having an extended knowledge over the usage of the human brain, he is able to create sensor arrays and encrypted wireless connection to his own omninites and omninite-infused structures such as the Spectre Battle-suit, allowing for perfect synergy in battle, making his weaponry and armor feel like they are an extension of his own body. While only capable of using his telepathy over a very short distance (5km at best), there is no limit nor boundary as to how far he can remain in contact and control his own nanites.




Once it is approved and stuff, the coded version can just be copied and pasted into the application.


Code:
[size=13][color=#0066ff][b]Cyber-Mind:[/b][/color] (INT 8)
Vergil has intelligence that is significantly above standard genius level intellect. He is gifted with higher mental faculties such as a more powerful memory, better calculation skills, greater reasoning skills, and a more superior learning capacity. Because of his high level of intelligence, an individual can often come up with unique and original ideas that elevates the thinking of humanity to new levels. Enhancements made to his body through nano-robotics allowed him to enhance his mind beyond what is considered possible. The Omninites that are inside of his brain have enhanced neural pathways and receptors, increasing his already great mind with the power of technology, constantly reading the electric signals in his brain to effectively save Vergil's personality, thought process, memories and more. This means that as his Intelligence grows, the competence of his technology will grow through updates, in turn allowing Vergil to further increase his knowledge and overall intellect, making it a never ending cycle of personal growth, effectively making his brain into what is known as a Cyber-Mind. This "Cyber-Mind" grants him the analytic prowess of a supercomputer, allowing him to compute and process information at insane speeds. Aside from that, his mind is capable of storing nearly infinite amounts of knowledge and information that can then be applied in his every day life. Some of the perks gained through this are as followed. Note that all such mental powers are restricted to the level of INT Cyber-Mind has, all of these being RP mechanics that I felt more comfortable with if I wrote them down.
[/size]
[list]
[*][size=13][color=#0099ff]Pattern Sense:[/color] (Available at INT 6)
This ability comes in two parts: the analysis and the perception. First, the user looks at a subject, or otherwise, comes into contact with it, which triggers the willful psionic analysis of a subject's properties and features such as shape, density, texture, etc. After the analysis, the second part comes into play, allowing the user to pick up on any subject of the same molecular, chemical, genetic, or otherwise, structural make-up, and track them accordingly through means such as sensory arrays. Through the ability to figure out patterns, Vergil can think up complicated battle-plans and strategies that can easily be formulated so even a Troglodyte would understand and know what to do.[/size]
[*][size=13][color=#0099ff]Hypercompetence:[/color] (Available at INT 7)
Vergil has shown that he possesses incredible skill in intellectual disciplines such as mathematics, physics, mechanics, psychology, robotics, mechanical intuition, medical intuition, strategy, hacking, astronomy and more. Demonstrating a mind-boggling level of perceptiveness and efficiency in these respective fields, completing virtually impossible feats with ridiculous ease. His unbelievable level of competence truly puts those beneath his level of Intellect in a position that forces them to realize that in terms of brain-power, Vergil is in an unreachable category of his own,  simply eluding others' understanding.[/size]
[*][size=13][color=#0099ff]Mecha-Transference:[/color] (Available at INT 8)
Due to the Omninites that have built a hub inside of his brain while having re-arranged the neural pathways inside of his brain to set his mind above that of a mere human being, every single part of his brain and body is constantly being monitored, saving every single electric signal that passed through his brain into the hub. Through constantly saving and thus updating Vergil's mind into the Artificial Intelligence, his thought process, memories and personality, his mind can remain active outside of his body, allowing him to keep working even if his body is asleep or recuperating. Acting as an advanced kind of technological mind-transference, he can control the omninites that carry his coding and work through them without  having to do anything himself. This serves two major purposes, one being that he will be able to appear in public as Vergil Bartholomew Aiken, the head of a major corporation, while also appearing elsewhere as the Spectre so no links can be made between the two. The other is the fact that if his body is to be destroyed, he can continue living on inside of his omninites until they too are destroyed.[/size]
[*][size=13][color=#0099ff]Hyper Technocognizance:[/color] (Available at INT 9)
At this state of intellectual greatness, Vergil has manifested the mental power to instantly learn and understand the complexity and exactness of organisms, objects, and even powers without the need of long-term or special education (Not stretching into fields of Magic or the Occult). Having gathered up so much knowledge of earthly metals, organisms, weaponry, energies and much more, he can understand something he is researching, fighting or simply seeing for the first time by running his supercomputer-like brain through thousands of files and memories to almost instantly learn close to everything there is to know about the subject. While vastly different from Omniscience, Hyper Technocognizance combines Intuitive Aptitude with his Cyber Mind and takes it to one of the highest possible levels of higher learning. While a lot of complicated brain and technological functions are working overtime to figure out what he is dealing with and how to actually deal with it in such little time, to Vergil himself and the outside world, it is just like these things just jump to mind at the exact moment of him seeing something and starting a thought process about it.[/size]
[*][size=13][color=#0099ff]Maximum Brain Capacity:[/color] (Available at INT 10)
Vergil's Omninite enhanced brain allows him to use 100% of his brain, granting him to use a very minor form of telepathy that is only allowing him to speak to those who open up their minds to him. Allowing him to solve problems that are not even from his own world or universe (Meaning he can work with alien weaponry, machinery and foreign forms of energy), his levels of reasoning, calculating, formulating and originality will have reached about that is beyond the grasp of even some of the smartest beings on the planet. Using the full power of his brain grants the ability to think in ways that he could never have imagined or understood before. Having an extended knowledge over the usage of the human brain, he is able to create sensor arrays and encrypted wireless connection to his own omninites and omninite-infused structures such as the Spectre Battle-suit, allowing for perfect synergy in battle, making his weaponry and armor feel like they are an extension of his own body. While only capable of using his telepathy over a very short distance (5km at best), there is no limit nor boundary as to how far he can remain in contact and control his own nanites.[/size]
[/list]


Last edited by Capt'n Sinnarr on July 26th 2014, 9:33 am; edited 4 times in total

____________________________________________________________________________________________________________
Spoiler:
Capt'n Sinnarr
Capt'n Sinnarr

Status :
Online
Offline

Quote : "Insert Quote from Character Here" or etc.

Warnings : 0 Warnings
Number of posts : 40
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Additions to Vergil (Mechanics) Empty Re: Additions to Vergil (Mechanics)

Post by Capt'n Sinnarr July 25th 2014, 4:17 pm

Heat Energy Manipulation/Generation: (ABI 7)
A power he was originally born with is the ability to manipulate and generate large amounts of Heat Energy. While this was originally too powerful a power to control, it was this same power that destroyed his muscle tissue and almost killed him as a child. Due to the constant evolution of his Nanites that are charged with reinforcing, enhancing and healing his body, Vergil has learned how to control this power through his Battle-suit. Using his energy manipulation and generation to power his Carapace battle-suit, he basically is a human battery that generates his own energy. He can make use of this power to block out things along the lines of EMP's and even other energy based attacks that could otherwise be used to fry his electronics. Additionally, the fact that his energy is unlike that of any other known source of energy on the planet, only his own machinery knows how to effectively process it, in turn allowing him to use it as a supplementary, a defensive or even an offensive power. While he is in fact capable of using his powers without the Carapace battle-suit, he only does so if he really has to, the energy generation being highly painful if not channeled through his armor. Stabilizing his energy generating abilities to power the suit, it is used for various purposes such as hovering, energizing, firing concentrated energy beams and the creation of barriers and force-fields. While being a simple, yet powerful ability on it’s own, it is his technology that pushes it beyond the boundaries set for it, making the Spectre a powerful opponent.


  • Solaris (Chromosphere): (Available at ABI 7)
    At this stage, Vergil's energy manipulation will have risen into a new, far more powerful and controlled state. Generating energy of it's own kind, the Spectre Battle-Suit is completely powered by the energy Vergil passively generates. While remaining dormant due to the great amount of Omninites that are inside of his bloodstream that contain it, the power of his Heat Generation/Manipulation will be renamed as Solaris, for it will be able to generate a heat similar to that in the chromosphere of the sun, ranging from 1000 to 2000 degrees Celsius. Though Vergil can not control this energy on his own, he will rely on the Spectre Battle-Suit to control and channel the energy into offensive and defensive powers, either by allowing Vergil to channel his power or by using various pieces of gear and weaponry to do the trick for him. The Mark I Gutbuster and the Hidesaver use this level of Solaris in order to create either a high powered laser that can hit targets with 2000 degrees Celsius or create a shield that can protect him against a total of 90 tons from an incoming attack (1 post cooldown after use).

  • Solaris (Photosphere): (Available at ABI 8)
    The second form of Solaris generates more energy than the previous one, allowing the Battle-Suit to use up more of it's energy reserves without having to fear temporary depletion of power. While not being able to control how much energy he generates, the amount of energy generated remains constant even without the need for Omninites to regulate it. Reaching maximum amounts of heat ranging between 2000 and 3000 degrees Celsius, barriers can now be erected that can block up to 150 tons from an incoming attack while laser based weaponry and attacks can dish out heats of roughly 3000 degrees Celsius. At this stage, the Battle-Suit and Omninites can be energized to the point where it will let it enter the Solaris mode and allow for more scientifically enhanced powers through the Spectre Battle-suit (Will be added to the armor when the time comes).





Code:
[size=13][color=#0066ff][b]Heat Energy Manipulation/Generation:[/b][/color] (ABI 7)
A power he was originally born with is the ability to manipulate and generate large amounts of Heat Energy. While this was originally too powerful a power to control, it was this same power that destroyed his muscle tissue and almost killed him as a child. Due to the constant evolution of his Nanites that are charged with reinforcing, enhancing and healing his body, Vergil has learned how to control this power through his Battle-suit. Using his energy manipulation and generation to power his Carapace battle-suit, he basically is a human battery that generates his own energy. He can make use of this power to block out things along the lines of EMP's and even other energy based attacks that could otherwise be used to fry his electronics. Additionally, the fact that his energy is unlike that of any other known source of energy on the planet, only his own machinery knows how to effectively process it, in turn allowing him to use it as a supplementary, a defensive or even an offensive power. While he is in fact capable of using his powers without the Carapace battle-suit, he only does so if he really has to, the energy generation being highly painful if not channeled through his armor. Stabilizing his energy generating abilities to power the suit, it is used for various purposes such as hovering, energizing, firing concentrated energy beams and the creation of barriers and force-fields. While being a simple, yet powerful ability on it’s own, it is his technology that pushes it beyond the boundaries set for it, making the Spectre a powerful opponent.[/size]
[list]
[*][size=13][color=#0099ff]Solaris (Chromosphere):[/color] (Available at ABI 7)
At this stage, Vergil's energy manipulation will have risen into a new, far more powerful and controlled state. Generating energy of it's own kind, the Spectre Battle-Suit is completely powered by the energy Vergil passively generates. While remaining dormant due to the great amount of Omninites that are inside of his bloodstream that contain it, the power of his Heat Generation/Manipulation will be renamed as Solaris, for it will be able to generate a heat similar to that in the chromosphere of the sun, ranging from 1000 to 2000 degrees Celsius. Though Vergil can not control this energy on his own, he will rely on the Spectre Battle-Suit to control and channel the energy into offensive and defensive powers, either by allowing Vergil to channel his power or by using various pieces of gear and weaponry to do the trick for him. The Mark I Gutbuster and the Hidesaver use this level of Solaris in order to create either a high powered laser that can hit targets with 2000 degrees Celsius or create a shield that can protect him against a total of 90 tons from an incoming attack (1 post cooldown after use).[/size]
[*][size=13][color=#0099ff]Solaris (Photosphere):[/color] (Available at ABI 8)
The second form of Solaris generates more energy than the previous one, allowing the Battle-Suit to use up more of it's energy reserves without having to fear temporary depletion of power. While not being able to control how much energy he generates, the amount of energy generated remains constant even without the need for Omninites to regulate it. Reaching maximum amounts of heat ranging between 2000 and 3000 degrees Celsius, barriers can now be erected that can block up to 150 tons from an incoming attack while laser based weaponry and attacks can dish out heats of roughly 3000 degrees Celsius. At this stage, the Battle-Suit and Omninites can be energized to the point where it will let it enter the Solaris mode and allow for more scientifically enhanced powers through the Spectre Battle-suit (Will be added to the armor when the time comes).[/size]
[/list]


Last edited by Capt'n Sinnarr on July 28th 2014, 9:46 am; edited 6 times in total

____________________________________________________________________________________________________________
Spoiler:
Capt'n Sinnarr
Capt'n Sinnarr

Status :
Online
Offline

Quote : "Insert Quote from Character Here" or etc.

Warnings : 0 Warnings
Number of posts : 40
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Post by Capt'n Sinnarr July 26th 2014, 9:32 am

Ready for Check-ups and Approval

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Spoiler:
Capt'n Sinnarr
Capt'n Sinnarr

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