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New arc idea
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New arc idea
Hello, I have come up with an arc idea. It is very basic right now, but if there are enough people interested, I will detail it/get you to help me detail it.
Here the basics: It will be set in the whole of the USA, but for the most part, I think I want most happenings to go down in a quiet area, something like Wisconsin, or Nevada perhaps. I mainly want to keep away from the popular and way overdone New York and LA. These settings have kind of been worn out in my opinion.
For the fighting cause, we can do two things. There's option A (my favorite, but less likely), where we have an actual person play as the villain, this will make for a more realistic play by play, compared to an NPC villain where we would obviously end up winning. Having that real villain would leave the conclusion way up in the air. Should we need to create a central enemy, I have some ideas, one being the Starma, these are clones of a single leader. However, the program used to create the clones, add variances to each clone, creating different personalities, thought processes, etc. but keeps the central power or ability. In the case of using the Starma, their main objective is to take out the population within the United States, as they have discovered a crucial resource that they wish to sell to a 'partner' who does not have the manpower to accomplish the task on his own.
However, if an actual person decides to portray as the villain, he/she could use their own objective to the destruction, or utilize what I have above to fit their character (ie. their character gets a hold of the Starma program and creates an army).
So, if there is enough interest, I will detail it quite a bit more, based upon what kind of meta humans we get. If you are interested, please state a role you would most likely want to play so I can detail accordingly.
Here the basics: It will be set in the whole of the USA, but for the most part, I think I want most happenings to go down in a quiet area, something like Wisconsin, or Nevada perhaps. I mainly want to keep away from the popular and way overdone New York and LA. These settings have kind of been worn out in my opinion.
For the fighting cause, we can do two things. There's option A (my favorite, but less likely), where we have an actual person play as the villain, this will make for a more realistic play by play, compared to an NPC villain where we would obviously end up winning. Having that real villain would leave the conclusion way up in the air. Should we need to create a central enemy, I have some ideas, one being the Starma, these are clones of a single leader. However, the program used to create the clones, add variances to each clone, creating different personalities, thought processes, etc. but keeps the central power or ability. In the case of using the Starma, their main objective is to take out the population within the United States, as they have discovered a crucial resource that they wish to sell to a 'partner' who does not have the manpower to accomplish the task on his own.
However, if an actual person decides to portray as the villain, he/she could use their own objective to the destruction, or utilize what I have above to fit their character (ie. their character gets a hold of the Starma program and creates an army).
So, if there is enough interest, I will detail it quite a bit more, based upon what kind of meta humans we get. If you are interested, please state a role you would most likely want to play so I can detail accordingly.
Last edited by Timmmithy on March 26th 2014, 7:37 pm; edited 1 time in total
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