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Audio's Gear.

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Audio's Gear. Empty Audio's Gear.

Post by Araska January 7th 2011, 4:07 pm

Audio isn't a very strong kid, nor is he durable. He isn't really super powered at all, so he relies on his skill and intelligence to get though the day. Upon joining the band and super-group Arctic Napalm, he has created a number of things to help.

The most prominent feature of Audio's persona is the silver and bronze pack he wears on his back. It is actually an amp, that can act also in reverse, absorbing the sound from a varying area (max of 100ft radius). Once absorbed, the amp can store the sound for at most a minute before it fades away. It can also be overloaded, if it does not shut off before it reaches a certain point, or does not release the 'pressure', it can backfire and explode. This has to be regulated very carefully when using in conjunction with the rest of Arctic Napalm, as their powers to naturally amp sound can cause the sound stored to ramp up awfully quickly. And of course, the sound can be released at an amped volume as well, or channeled through his gauntlets.
Also, as an added touch, it has a built in dehumidifier, to take in water to use in the rest of his steam-powered accessories.

Audio's gauntlets are more flashy than practical, silver steam vents and bronze cogs visible, most of which don't actually do anything. Though, when combined with his amp though a series of cables, a speaker built into the palm can release the sound stored in his amp. The gauntlet can also speed up his strumming by propelling his hand with the steam vents built in.

His mask is also mostly for show, though it does serve as a gas-mask with it's built in air-filter. It also has an auto-tuner, though it is never used, and was only implemented after a Saturday evening watching cartoons with his band mates, and the aid of an accidental contact high.

He has a pair of steel boots that matches the rest of his gear, over sized and impractical. The steam-powered aspect of them though is the vents along both sides of each shoe, that after fully suited up, can lift him barely off the ground, not enough to achieve flight, but enough to be able to 'skate' over the ground, increasing his mobility by a large amount. Without his gear, and with a slight adjustment to the angle of his jets, he can move even faster.

Finishing off Audio's arsenal is his guitar. It is mostly normal (excluding esthetically), other than the glaive stored inside he neck of the guitar. With the flick of a switch and a swing, the blade jumps out from the inside of the V of his guitar. Also, stored inside the neck is a vial of mercury that runs all the way to the end of the guitar, with a basin in the very tip of the neck. With the same switch that releases the blade, the basin is opened. When swung, the liquid fores its way to the end, increasing the centrifugal force of the swing, adding more weight and force to it. This mostly makes up for Audio's general lack of physical strength when attacking with the guitar. The inside of the V is lined with the strongest metals that Audio has gathered, letting him parry without fear of the other blade slicing straight through one side.
Audio's Gear. Steampunkguitar

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Araska
Araska

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Warnings : Banned
Number of posts : 59
Location : (I'm the melody stuck in your head.)
Age : 32
Job : Winning at everything forever.
Humor : THIS! IS! Something completely diffrent.
Registration date : 2009-05-11

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Audio's Gear. Empty Re: Audio's Gear.

Post by Wilbert Jackson January 23rd 2011, 12:59 pm

You have high int, this is all fine.

Approved mah nigga

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Audio's Gear. WilbertAudio's Gear. Image
Wilbert Jackson
Wilbert Jackson
Post Mate
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Number of posts : 126
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