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Subject: 16's database

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Subject: 16's database Empty Subject: 16's database

Post by 16 on September 30th 2014, 9:17 pm

Name:  Anarchy, 16

Power Point Gain ( 2/8 )

Wealth Gain ( -/4 ) (Note: Wealth is completely separate from your power points, and it costs 10 EXP per wealth point.)

Experience ( 25/36 )

Current Leftover EXP: 11


Historical threads:
-
Graduation:
https://www.superhero-rpg.com/t7608-graduation-unexpected-vistor-circle-of-death-only-archon

Lotus(16) learned The Kushala-Tatsu!
Intel converted to Occult as well.
Original Version:
Kushalatatsu: The fighting style of the Death clan, modeled after Death itself. The style kills the opponent slowly and cripples them with frequent, small Knicks and cuts that are only deep enough to damage the enemy. Death by 10000 cuts or bruises. (7 Fighting Style)


Gained Skills (Kushalatatsu style techniques):


- Standing Spin: Spinning and projecting his spirit he can protect his body; Usually needing a strong durability this power allows him to spin and create a defensive counter spin. Anything within range while spinning will be repelled and/or sliced by it's cutting power. This does not suck anything towards him or cause any kind of damage or difference around them.
The appearance: A color emits from his body like a layer of new skin, until the technique is over.
8SPD range: 3 7 level attacks and the spirit will dissappear.
Duration: 3 post active
Cooldown: 4 post

(6 FS + 8 SPD)
- Mirage: This ability allows 16 to create a mirage using his special spirit style. The replica of himself can't move and once it's touched it dissappears. Used for suprise attacks or escape.
Duration: Can only create two at a time.
Cooldown: 6 post


(7 FS + 8 SPD)

- Kinetic Strike: When in top speed, he can focus his spiritual energy into gathering up momentum and kinetic energy; When built up or when 16 strikes, he can strike a level 8 attack. A punch/Kick anything physical will give incredible damage. Anything that makes contact will be blasted with spiritual/Kinetic/momentum likely being fatal. Strong cooldown time due to the strain it takes.
Drawback: 16 must gather the energy, running in circles or running point blank forward(distance 20 meters).
Duration: 2 Attacks.
Cooldown: 8 post

WC: 4529
Gain exp: 9
---------------------------------------------------------------------------
Tree of Spirits:
 https://www.superhero-rpg.com/t7426-the-tree-of-spirits-with-16    
WC: 266
Gain Exp: N/A
--------------------------------------------------------------
First Step:
WC: 1390
Gained Exp: 2
--------------------------------------------------------------------------
The Ninja Princess:
WC: 2010
Gained Exp: 4

--------------------------------------------------------------------
Second chance at redemption:
 https://www.superhero-rpg.com/t7407p15-a-second-chance-at-redemption-sin  
WC:2647
Gained exp: 5

--------------------------------------------------------------
Mayhem on Lake Street:
WC: 2226
Gained exp: 4

---------------------------------------------------------------------
Insidious:
Insidious Intention:https://www.superhero-rpg.com/t7427-insidious-intentions-closed-to-16
WC: 3483
Gained: 6
------------------------------------------------------------------
A prison for a soul:
 https://www.superhero-rpg.com/t7619-a-prison-for-the-soul-closed-16
WC: 3083
Gain exp: 6
-------------------------------------------------------------


In total 36 exp gained.


Current threads in liquid time order:
-
-
-


Allies:
-
-
-


Enemies:
-
-
-

Family: (This means your actual characters family members; if they have any.)
-
-
-

Summary (Optional summary of events from the threads that you feel are important in the outline form).
(Name of Thread)
- #
- #
- #


Last edited by 16 on October 1st 2014, 4:28 pm; edited 2 times in total

____________________________________________________________________________________________________________
"You must realize. that fear is not real. It is a product of thoughts you create. Don't let me be misunderstood, danger is very real, but fear itself is a choice"

Character Profile: Anarchy, 16
For more information or a chance to RP: Anarchy's File
16
16
Post Mate
Post Mate

Male
Status :
Online
Offline

Quote : "Insert Quote from Character Here" or etc.

Warnings : 0 Warnings
Number of posts : 170
Registration date : 2013-09-17

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Subject: 16's database Empty Re: Subject: 16's database

Post by 16 on September 30th 2014, 10:45 pm

Graduation:
https://www.superhero-rpg.com/t7608-graduation-unexpected-vistor-circle-of-death-only-archon

Lotus(16) learned The Kushala-Tatsu!
Intel converted to Occult as well.
Original Version:
Kushalatatsu: The fighting style of the Death clan, modeled after Death itself. The style kills the opponent slowly and cripples them with frequent, small Knicks and cuts that are only deep enough to damage the enemy. Death by 10000 cuts or bruises. (7 Fighting Style)


Gained Skills (Kushalatatsu style techniques):

(5 FS + 8 SPD)
Spirit Aura: Through the extensive training with Shi the God of Death, he gained the ability to project and construct his soul into matter when using speed for specific purposes. Not quite a super power, more like powerful superhuman skills and techniques passed down and taught to him that aguments his fighting style and power.


- Pushing Spirit: While in the air he can construct spiritual energy in the form of a playform that he can push off of; Mid jump or a burst of speed to push them while they are in the air. Like a wall to bounce on basically.
Duration: 3 post active
Cooldown: 8 post


- Standing Spin: Spinning and projecting his spirit he can protect his body; Usually needing a strong durability this power allows him to spin and create a defensive counter spin. Anything within range while spinning will be repelled and/or sliced by it's cutting power. This does not suck anything towards him or cause any kind of damage or difference around them.
The appearance: A color emits from his body like a layer of new skin, until the technique is over.
8SPD range: 3 7 level attacks and the spirit will dissappear.
Duration: 3 post active
Cooldown: 4 post

(6 FS + 8 SPD)
- Mirage: This ability allows 16 to create a mirage using his special spirit style. The replica of himself can't move and once it's touched it dissappears. Used for suprise attacks or escape.
Duration: Can only create two at a time.
Cooldown: 6 post


(7 FS + 8 SPD)

- Kinetic Strike: When in top speed, he can focus his spiritual energy into gathering up momentum and kinetic energy; When built up or when 16 strikes, he can strike a level 8 attack. A punch/Kick anything physical will give incredible damage. Anything that makes contact will be blasted with spiritual/Kinetic/momentum likely being fatal. Strong cooldown time due to the strain it takes.
Drawback: 16 must gather the energy, running in circles or running point blank forward(distance 20 meters).
Duration: 2 Attacks.
Cooldown: 8 post

WC: 4529
Gain exp: 9

---------------------------------------------------------------------------
Tree of Spirits:
WC: 266
Gain Exp: N/A
--------------------------------------------------------------
First Step:
WC: 1390
Gained Exp: 2
--------------------------------------------------------------------------
The Ninja Princess:
WC: 2010
Gained Exp: 4

--------------------------------------------------------------------
Second chance at redemption:
WC:2647
Gained exp: 5

--------------------------------------------------------------
Mayhem on Lake Street:
WC: 2226
Gained exp: 4

---------------------------------------------------------------------
Insidious:
Insidious Intention:https://www.superhero-rpg.com/t7427-insidious-intentions-closed-to-16
WC: 3483
Gained: 6
------------------------------------------------------------------
A prison for a soul:
WC: 3083
Gain exp: 6
-------------------------------------------------------------


In total 36 exp gained. Awaiting approval for further edits.

____________________________________________________________________________________________________________
"You must realize. that fear is not real. It is a product of thoughts you create. Don't let me be misunderstood, danger is very real, but fear itself is a choice"

Character Profile: Anarchy, 16
For more information or a chance to RP: Anarchy's File
16
16
Post Mate
Post Mate

Male
Status :
Online
Offline

Quote : "Insert Quote from Character Here" or etc.

Warnings : 0 Warnings
Number of posts : 170
Registration date : 2013-09-17

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Subject: 16's database Empty Re: Subject: 16's database

Post by 16 on October 1st 2014, 4:14 pm

Buying 2 powerpoints + New fighting style: Learned in the topic "Graduation"
Kushalatatsu: The fighting style of the Death clan, modeled after Death itself. The style kills the opponent slowly and cripples them with frequent, small Knicks and cuts that are only deep enough to damage the enemy. Death by 10000 cuts or bruises. (7 Fighting Style)

____________________________________________________________________________________________________________
"You must realize. that fear is not real. It is a product of thoughts you create. Don't let me be misunderstood, danger is very real, but fear itself is a choice"

Character Profile: Anarchy, 16
For more information or a chance to RP: Anarchy's File
16
16
Post Mate
Post Mate

Male
Status :
Online
Offline

Quote : "Insert Quote from Character Here" or etc.

Warnings : 0 Warnings
Number of posts : 170
Registration date : 2013-09-17

Back to top Go down

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