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Romulus' Advancements.

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Post by Romulus Emanuel Mercury on October 1st 2017, 9:31 pm

Item/Character Advancement Name: Bellator's Hastam

Item/Character Advancement Description:
Romulus' Advancements.  Onyx_2_full

Item Power(s):
After his last spear (and most of his equipment) was broken Romulus realized he would need to step his game up. Utilizing what resources he had he was able to attain a fairly large supply of Adamantine, a rare metal/alloy, and the knowledge of how to use it. Thus he was able to create this spear to replace the one he had before. It is much stronger and more durable than his last one, able to withstand high temperatures, and superhuman punishment while also being able to deal the damage back.

Item/Character Advancement Weakness(es): A spear is a great and versatile weapon when wielded by someone like Romulus however it is not truly intended for short range combat and lacks in that regards, as it is best at keeping an opponent at arms length.

Item/Character Advancement Price: 5

Item/Character Advancement Name: Bellator's Rifle.

Item/Character Advancement Description: (e.g. What the item looks like in color, shape, size, weight, whether it can change appearance/etc, What the advancement does for your chatever)
Romulus' Advancements.  Latest?cb=20120317191926
Item Power(s):
This specially designed Rifle is capable of expanding out to a fully compact rifle from a small brick at the press of a button for easier carry. The rifle is also able to be used as a semi-automatic assault rifle or a sniper rifle, normally firing 50. Caliber rounds. Additionally it is able to fire a different assortment of highly advanced and experimental rounds each capable of dealing damage to superhuman foes in ways that Romulus himself cannot.
Hollow-Point Rounds: Covered in a coating of harder metal ( a copper alloy or copper coated steel) to increase bullet strength and to prevent fouling the barrel with lead stripped from the bullet. An expanding bullet that has a pit or hollowed out shape in its tip often intended to cause the bullet to expand upon entering a target in order to decrease penetration and disrupt more tissue as it travels through the target. They are designed to increase in diameter once within the target, thus maximizing tissue damage and blood loss or shock, and to remain inside the target, thereby transferring all of the kinetic energy to the target.
Incendiary Rounds: A type of ammunition specially designed to impart energy and therefore damage to its target in one or both of two ways: via a high-explosive charge and/or via its incendiary (fire-causing) effects. Each round has both capabilities.
EMP/Disrupter Rounds: A special form of ammunition that is able to emit a localized electromagnetic pulse. It is able to shut down or stop most electronics in a ten foot radius of where the bullet impacted,  causes additional damage to localized energy shields and increased damage to synthetic enemies and temporarily disable the.
Adamantine Rounds: Special bullets designed by Et Belator himself, these rounds are made of the same special metal as his armor and are able to pierce the skin of even the most durable of armors or superhumans. However due to the rarity of this metal he only has a few of these rounds (about three or four per thread).
Item/Character Advancement Weakness(es):
He does not have an infinite supply of these bullets and thus only carries around a magazine's worth of each round type (About 20 bullets total) and only one Clip for the Adamanite Rounds.
Item/Character Advancement Price: 10

Item/Character Advancement Name: bellatorem Arma

Item/Character Advancement Description:
Romulus' Advancements.  0792629a6cd515d50974a6425fff29bca02d94e0_hq
Romulus' Advancements.  _albums_af227_Victor_Rodri_NCR_Ranger_concept4_202_zpsxtzgdbfq
Romulus' Advancements.  19536

Item Power(s):
Romulus' new armor is a tri-weave bodysuit that consists of an outer and inner layer made from a adamantine-dipped tri-weave fiber mesh.  Adamantine is an alloy made of five-eighths adamant to two-eighths silver and one-eighth electrum (itself a natural alloy of silver and gold) that retains the hardness of adamant, but combines it with a rugged durability that makes adamantine so hard to shatter that it has been known to be able to take shots from high caliber bullets, and survive blows from even the toughest of super humans. Sandwiched in between it is the MR-fluid based liquid armor system. The MR-fluid hardens in response to impacts, specifically designed to provide superior shock absorption, as well as enabling greater force delivery behind counterattacks. The liquid body armor layer is also very flexible allowing for greater maneuverability and faster elimination of multiple targets in quick succession .  The suit is designed to withstand up to 8gs of acceleration, the suit is capable of tolerating high acceleration maneuvers without risk of injury. Additionally like the old suit this one too is flame retardant and heat proof, allowing it to survive up to 1,000 degrees (F).

Additionally the suit helmet allows the newly dubbed Bellator to withstand more punishment than previously, however it is not as highly protected as the rest of the armor. Instead it sacrifices durability for mobility, a built in re-breather, and the ability to cycle between four different 'visions'. The re-breather of course allows The Bellator to breath in noxious and or poisonous fumes as it recycles the gases and turns them into oxygen (This also allows him to breath underwater normally). The four visions that the helmet allows him to cycle through consist of Night Vision, Thermal Vision, Infrared Vision, and X-Ray Vision.  The helmet also has a built in heads up display that grants him the ability to scan a room, highlight the people inside of it and using the visions distinguish those with weapons and those without as well as the type of weapon. Through this the can can also see the range of explosives and highlight different escape routes.

Item/Character Advancement Weakness(es):
As stated above the helmet is actually the weakest link in the armor, although able to stand up to most fire arms the higher the caliber the more likely it is to pierce through and thus kill Romulus as he himself is not bullet poof, the same goes for taking punches from those with superhuman strength. It might be able to take a couple from the lowest of super humans but any higher and the helmet could shatter.
In regards to the visions supplied by the helmet it can only support one vision at a time and must be cycled to the next one for it to be used.
Additionally although the suit allows Romulus to breath underwater it does not do much for the pressure, and is only slightly better than most scuba gear allowing him to dive up to 200 feet underwater.  

Item/Character Advancement Price: 15

Romulus Emanuel Mercury
Romulus Emanuel Mercury
Romulus Emanuel Mercury

Status :

Quote : "I am not a hero nor a villain I am simply a man prepared to do what is necessary to make sure no one goes without a family."

Warnings : 0 Warnings
Number of posts : 175
Registration date : 2012-03-10

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