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The nine circles

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The nine circles

Post by Samael Christensen on November 2nd 2016, 4:28 pm





Samael Christensen


Experience Sheet



Experience Spent/Gained

30/91

Advancements


Advancements are purchased with experience earned. See our System Book for more information on how experience works.

5 EXP:  Superhuman senses and flight | Advancement 1
10 EXP: Demonic rune magic  | Advancement 2
15 EXP: Advanced Umbrakinesis | Advancement 3
20 EXP: 
25 EXP: 
30 EXP: 
35 EXP:
40 EXP:  
45 EXP:

Experience Tracker
 

- Come little children 26 exp
- Cult of The Raven 19
-Into the heart of darkness 14
- What is a difference 10
- A book for demons 16
-   A martyr and the damned 6 exp



Current Threads in Liquid Time

- When told to leave demons alone

Family and Friends

- Malphas [Father]
- Nathaniel [Half brother on his mothers side]
- Asmoday [Half sister on fathers side]
- Michael Krieger [Uncle]
- Chelle Takeiro [Aunt]
- Malus Takeiro [Cousin]
- Asmodeus [Uncle]
- Potentially countless half siblings
- Adam Johnson [Friend with benefits]
- Razeth [Boyfriend]
- Emilia Blake [Girlfriend]
- Ashley Cresswell [Boyfriend]
Allies

- Zaapiel
- Martyr
- Adam Johnson

Enemies

- Nathaniel
- overly religious individuals
- Most angels/angelic beings
- Malphas
- Followers of Malphas






Application created by Chellizard | This code is open-source and available for free use.



Last edited by Samael Christensen on December 12th 2017, 11:30 pm; edited 10 times in total
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Re: The nine circles

Post by Samael Christensen on March 7th 2017, 3:55 pm

Rise of The Raven Pt 1

Character Advancement Description: Due to a massive influx of demonic energy through his body, dormant demonic traits have begun to spring up within him. The first of these being the ability to form black feathery wings from his back. They resemble those of of raven with an impressive wingspan that can carry Samael through the air with ease, capable of breaking his previous max running speed and reaching up to 80 MPh at best for a sustained amount of time. To accommodate this, his body has become capable of surviving with less oxygen than a normal human being, allowing him to fly higher without suffering physiologically from it.

Item/Character Advancement Weakness(es): His wings themselves are less durable than his body, so they are far easier to harm than the rest of him. This makes taking out his wings, and disabling his ability to fly much easier.

Character Advancement Description: A secondary trait that manifested from the energy that caused an emergence of traits within Samael was an improvement upon his senses. His senses of sight, smell and hearing are all far greater than human. This means that he can see with greater acuity, catching details a person would normally miss, smell even the faint changes within a person when close enough and even hear the subtle shifts within a heartbeat when he’s listening. This appears more like something that built upon his above human attributes, rather than his raven demon attributes.

Item/Character Advancement Weakness(es): Along with his new senses comes the fact that they can be overwhelmed should one present them with overwhelming stimuli. Loud noises, and rancid smells are just some of those things.


Item/Character Advancement Price:  5 exp
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Re: The nine circles

Post by Zell on March 7th 2017, 5:41 pm

Approved

____________________________________________________________________________________________________________
Spoiler:


"Gone from light, lead astray. Soul turned to darkness in a single day. Lead me back to the light. Killing me...the only way to set things right."
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Quote : "A villain is just a victim whose story you haven't learned yet."

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Re: The nine circles

Post by Samael Christensen on May 27th 2017, 3:47 am



Item/Character Advancement Name:Demonic Rune magic

Character Advancement Description: A series of demonic markings that can be inscribed on someone with demonic blood running through their veins. Those inscribed with these markings are capable of making use of the abilities that each of these runes represent. The size of the runes themselves denote the power they give, each of the runs giving a separate level of power depending on which variation is used. All of these runes are inscribed within The Book of The Raven, proving slightly more powerful when used on the blood of The Raven than normal demons. Upon viewing the book, his mind was branded with many of these runes. Transcribed through the use of a stylus like device that burns the marks into the flesh, not leaving any injuries but providing minor burning pain upon use. While forming useless marks on those that bear no demon blood, angelically aligned beings are usually wracked with pain from such an inscription and are most times driven mad from the pain. The runes can also be placed upon weapons and items, giving them various enhancements and applications. On living flesh, these runes can at times fade, or they do fade when overly used, or used up.


  • Might: Comes in varying sizes, from a simple ring around ones wrist to a complex sleeve tattoo. Depending upon the size of the tattoo, one could be granted far greater strength than they are normally capable of exerting normally. The smallest version is capable of increasing strength two-fold, and the greatest has been said to be able to increase strength twenty-fold, though the strain has been said to wreak havoc on the muscles when using such great strength. Attempting to use the strength without a veil rune can cause his own bones to shatter. (Duration of an hour long, and half as long in it's most potent variation)
  • Agility: Runes that are transcribed upon the legs, allow the bearer to run with increased swiftness, doubling to tripling their normal movement speed depending upon the size of the runes themselves. (Lasts around an hour at maximum, half as long in it's most potent variation)
  • Painless: A rune that when inscribed acts as a high-grade pain reliever, instantaneously stopping the pain of injuries for a demon. (Duration of an hour)
  • Glamour: A rune that creates a minor illusion, making things on him appear as something else or not there at all. Is mostly used to move around without the more mundane folk bothering him. (Can last indefinitely. Attempting to make any violent actions while under the glamour will cause it to break, though items hidden by a glamour can be seen should someone logically recognize something is within it.)
  • Sight: A rune settled on his temple, offers him the ability to see through illusions, and glamour’s.  In a sense, it grants him true sight. (Seems to have no discernible duration)
  • Mend: A rune that caused his wounds to mend themselves, before fading away. It however does not regrow limbs or replenish his blood. Also effective in mending objects inscribed with the runes. (Persists only until mending is done)
  • Replenish: Replenishes the blood lost within a fight. (Lasts only long enough to refill the blood)
  • Veil: A rune inscribed above the heart that forms a thin, nearly translucent veil of demonic energy over the wearer. While it proves as a protective armor, it can only take so much and with sufficient force it could be shattered and the rune creating it fade away. (Lasts until the veil breaks)
  • Imbue: When inscribed upon containers for ammunition or a weapon, such as clips or even quivers they were imbued with an elemental ability. This ranges from bullets of flames to even piercing ice ammunition. Anything that Samael could think of , making the ammunition even more dangerous. Can be mixed with other runes to create further effectiveness. (Until the runes are broken or ammunition is used up.)
  • Enhance: Can be used to increase the durability of items inscribed with the rune, such as blades, bullets and anything inorganic that Samael can think of. Items imbued with this rune are for all intents and purposes magical. (Lasts until the rune is disrupted)
  • Fearless: A rune that erases the fear of the wear, allowing them to act as if they were without it. (Lasts until the rune is disrupted)



Item/Character Advancement Weakness(es):


  • Disruption: Runes that are damaged or scratched can lose their effectiveness.
  • Time required: While the runes offer useful abilities, he needs to have time to properly  imbue an object with said rune.
  • Stylus: Without his stylus, Samael cannot inscribe these runes and thus that makes them useless.
  • Cursed diffusion: Bearing these runes causes his demonic essence to strengthen, causing any manner of holy magics and energies to do even more damage. Causes instantaneous breakage when used on protection from Veil.





Item/Character Advancement Price: 10 exp
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Re: The nine circles

Post by Dubloon on May 27th 2017, 4:30 am

Approved.

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The Characters
Spoiler:
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Re: The nine circles

Post by Samael Christensen on December 11th 2017, 4:47 pm

Rise of The Raven Pt 2

Item/Character Advancement Description:Due to prolonged use of demonic runes and the enhancing effects they have upon his own demonic essence, Samael’s power of umbrakinesis has developed beyond the range it had before. Rather than simply turning off the light within the area, he can manipulate and will the shadows to act, even as if they were tangible. (Revised power description below)

Advancement power: Due to his parentage, Samael is given control over the very darkness itself. This manifests in the sense that he is capable of snuffing out the light around him, robbing a room of light, or even managing to cloak a certain area within darkness for a limited time. This effect works best against artificial light. Along with the ability to turn light into darkness, Samael has also been shown to be able to force darkness to become tangible and be used as such. Whether that be grasping hands, protective barriers or even dangerous weapons meant for offense. With enough concentration these shadows have been shown to have potent piercing capability that allows them to pierce durable flesh. A partner ability is that Samael can see perfectly in the dark, allowing him to maneuver through areas he had blackened with no problem.

Samael prefers not to use this ability due to the corrupting effect that wears away at his humanity as he uses it.

Item/Character Advancement Weakness(es): None
Item/Character Advancement Price: 15 exp

____________________________________________________________________________________________________________
The Vengeful Outsider - Adam Johnson
The Martyr of Las Vegas - Ashley Cresswell
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Re: The nine circles

Post by Shadowoof on December 12th 2017, 12:24 am

Approved unless stated otherwise.

____________________________________________________________________________________________________________
The characters that my mind decided up because of various reasons easily gotten to for all of you people who like being lazy.

Characters of the wolf:
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Re: The nine circles

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