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Chasseur - The Weird World Detective

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Chasseur - The Weird World Detective Empty Chasseur - The Weird World Detective

Post by nattymags September 8th 2016, 5:34 pm


CHASSEUR
THE WEIRD WORLD DETECTIVE


Basic Biography



Real Name: Théodore Bouchard
Renegade Name: Chasseur
Title: The Weird World Detective
Alignment: Chaotic Neutral
Age: 30
Gender: Male
Race: Human
Hair: Black
Eyes: Blue
Height: 6' 2"
Weight: 63kg
Blood type: O-

 
The Looks
   


Chasseur:
Chasseur - The Weird World Detective 0f9aac29c2d2350d29dc34490d5154a6



 
The Legacy
   


Personality:

Théodore is free as a spirit can be in a world run by Fascists. He is beholden to no-one but himself and the wishes of his clients, although their rules can still be bent accordingly.
He loves the world and everything in it wholeheartedly, except organised religion, the state and corporate shills. He finds the joy in the small things, the trees bordering avenues, perfectly pressed coffee, dogs and the smell of books. He has an inquisitive mind and seeks out the weird and wonderful in any new location.
Théodore is a stanch Anarcho-Socialist, so fuck the man and so forth. Anyone who seeks to dismantle the state is a comrade of Théodore. He sees mutants as a new addition to the masses of the proletariat and will seek to protect them whenever he can.

History:

Théodore Bouchard was born in the city of Montreal in 1990 to Lilian and Jean-Baptiste Bouchard. He was raised in a household of working class intelligentsia, both his parents instilled in him a love of reading and of taught him about the struggle of the proletariat. From a young age he was engaged in strikes, clashes with the police and the underground scene of Montreal.
He had an uneventful childhood and eventually went to study forensics at Université de Montréal. It was at this point in his life that his mutant powers began to manifest themselves. His five senses became so sensitive that at the time of his powers' manifestation he fainted due to the information overload.
Théodore's mutant powers magnified the range of his five senses to superhuman levels. He can see across the entire electromagnetic spectrum, radiowaves, microwaves, infrared, etc. Due to this his vision is sharper than the average human but he does not have a further field of view than a normal human. He also limited a single part of the spectrum at one time and must change between each part of the spectrum.
His sense of hearing allows himself to attune his ears to various frequencies of hearing far beyond that of the human range of hearing. This allows Théodore to use a rudimentary form of echolocation, he can understand the basic layout of a room but nothing more detailed beyond that. He cannot produce the noises necessary for detailed echolocation himself and must rely on gadget to create the frequencies needed for echolocation.
His sense of touch allows him to feel minute grooves on objects and motes of dust that accumulate on surfaces. His sense of taste and smell are similar in these aspects in that he is able to detect a more detailed range of smells and tastes.
Théodore wanted to help people but saw the police force as arm of the state used to oppress its citizens. He therefore trained part time in order to earn his private investigator's licence and set himself up as a detective working outside the ordinary channels of society.
His clientele therefore were what people might call the freaks and lowlifes of society but they were his people. He wanted to help the downtrodden and the oppressed. His mutant powers  gave him an edge in his investigations and he was able to build a fairly descent name for himself.
He filled his time, and his  bank balance, with the ordinary, run of the mill, investigatory jobs: cheating husbands, missing grandparents, embezzlement, that kind of thing. However, Théodore's true passion is delving into all the weird and wonderful areas of life that are off the beaten track. If you ever have a problem that is too bizarre for the ordinary investigator, Théodore Bouchard is at your disposal. Call 555-WEIRD for inquiries.  


 
The Powers and Weaknesses
   

Powers

Power 1: Enhanced Senses
Théodore's mutant powers magnify the range of his five senses to superhuman levels. He can see across the entire electromagnetic spectrum, radiowaves, microwaves, infrared, etc. Due to this his vision is sharper than the average human but he does not have a further field of view than a normal human. He is also limited to a single part of the spectrum at one time and must change between each part of the spectrum.
His sense of hearing allows himself to attune his ears to various frequencies of hearing far beyond that of the human range of hearing. This allows Théodore to use a rudimentary form of echolocation, he can understand the basic layout of a room but nothing more detailed beyond that. He cannot produce the noises necessary for detailed echolocation himself and must rely on gadget to create the frequencies needed for echolocation.
His sense of touch allows him to feel minute grooves on objects and motes of dust that accumulate on surfaces. His sense of taste and smell are similar in these aspects in that he is able to detect a more detailed range of smells and tastes.

Power 2:

Weakness(es)

Weakness 1: If disoriented or if Théodore receives too much stimulus at once he becomes overwhelmed by the amount of information. Depending upon the magnitude of information he is blasted with this can result in headaches, fainting, noise bleeds or in the worse case scenario death.

Weakness 2:

RP Mechanics

RP Mechanic(s):

Items/Minions
Grapnel Gun - Holds twenty feet of cord within it which can carry 100kg of weight. This allows Théodore to ascend buildings or to use the cable as a zipline, if needs be.

Mauser C96 "Broomhandle" - Because what is detective without a cool looking weapon. It may be rather old, more than a century, but Théodore has a soft spot for the weapon as his great grandfather took from a German officer in WWII and it's gotten him out of more than one scrapes.

Gadget belt of accoutrements - Everything a detective could need out in the field. Small smoke dispensers, small flash bangs (used more for distraction than disorientation), lock picks, safe cracking tools and an assortment of other useful tools along with weapon cleaning kit and spare parts for both the gun and the grapnel gun.

Physical Priority
Agility - 1
Endurance - 3
Reaction - 2
Strength - 4
nattymags
nattymags

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Quote : "Insert Quote from Character Here" or etc.

Warnings : 0 Warnings
Number of posts : 2
Registration date : 2016-08-04

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