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Umbretor v2

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Umbretor v2 Empty Umbretor v2

Post by Kazeker March 30th 2015, 2:15 am


Umbretor
The shadow warrior


Basic Biography



Real Name: Richard Allen Parson
Renegade/Hero/Villain Name: Umbretor
Title: The shadow warrior
Alignment: Neutral Good
Age: 23
Gender: Male
Race: Human/Spirit entity
Hair: Black
Eyes: Brown
Height: 6'8
Weight: 260 lbs (0 lbs in spirit form)

 
The Looks
   

During human form, Richard has a light, but tanned skin with slight creases of age. Black hair is partially shaggy, and rises a bit near the front. No facial hair. Average body shape with some muscle & fat, but otherwise looks like an average human. During spirit form, his form is invisible as light passes through him, but his physical form is still intact. His body color is now pitch black and sleek, and his clothes are replaced by a color matching suit construct of his mind that is skin thick and covers his entire body. For added protection his form conjures a mask that matches the same color, with grey translucent slit lenses that he can see through. shoes & gloves are part of the suit, with the palms of his hands and soles of the shoes light grey in color. The suit is the one construct that can hold itself together the longest & can not be modified by him as it is within his subconscious that he is projecting it. His body also emits a steady aura of dark, radiated energy as a waste product of holding his form.


 
The Legacy
   


Personality: Richard is almost always curious about anything new or odd that he spots or hears, ignoring most happenings around him when he investigates it. If he doesn't take interest, his subconscious examines it, makes its own deductions & stores it away to use later. If this isn't the case he is quiet and mainly does what he needs to do, talking very quickly as much as he can about something when he wants to talk. During his spirit form, he disguises his identity by rarely speaking and using other methods to taunt or communicate.

History: Richard Parson was an ordinary adult who had an ordinary life of studying everything, then sealing it in the back of his brain and worrying about it later. This led to him not getting the best of grades in school & high school, then later university. 3 Days after graduating, he was tripped by a fleeing scientist who was running away from what appeared to be a bomb. Richard was the only one caught in the blast radius when it went off, but instead of being vaporized, the bomb actually changed his form, as it was a prototype of a dimensional portal. He was instantaneously greeted by the spirit world, which coexisted with the normal world, but their physical form was different, making the spirits invisible to other things. The spirits powers of creating temporal, energy powered entities was explained to Richard, who almost instantaneously mastered it, despite it causing massive strains on spirits. He then realized his curiosity and vast knowledge in his subconscious gave him the ability to lower this strain tenfold, as well as not originally being a spirit entity. The spirits gave him their own prototype portal, which would only work on him as he was not originally a spirit. This portal allowed him to change forms, in which he decided to use his powers to protect himself & others from different threats.



 
The Powers and Weaknesses
   

(All characters can be as powerful as they want, as long as they are balanced with proper weaknesses.)
Powers

Power 1: Durability: As his physical form is different, Richards body is hit with less force from attackers, unless he is hit by something of the same type of form as him. Even if this is the case, his aura lessens the damage, though considerably less.


Power 2: Resistance to gravity: His form also negates weight, causing him to be immune to gravity, and henceforth reach high speeds with ease.

Power 3: Reflexes: Richard has naturally good reflexes due to his ability to comprehend what occurs around him in a fraction of a second. This not only allows him to dodge fast attacks & predict movement, but he can also use this skill to configure his path of movement without flaw when moving quickly & without gravity.

Power 4: Precise Equilibrium: His spirit form increases his state of equilibrium so high in which he can recover from almost anything that may knock him off course. This, along with his reflexes, keeps him from making mistakes in his movement trajectory.[/b]

Power 5: Creation of energy entities: Spirits have the ability to use their constantly regenerating energy to create constructs using their minds, though it puts strain of them. As Richard isn't a pure spirit, the strain is reduced dramatically. This allows him to create any object of any weight, mass & material he can think of to use in any situation. His most used entity is an a rope which attaches to objects, which he uses to move himself around with or attack enemies with, sometimes changing its properties creatively to suit his strategy.

Power 6: Creativity: This is one of his most important abilities. His constantly thinking mind allows him to not only picture different scenarios, but also allows him to think of many strategies to defeat an opponent by experimenting with different propertied constructs & making guesses on their powers & skill. During times of need, his subconscious opens and grants him information that he has subconsciously gained by unknowingly examining & reviewing his surroundings & powers to make deductions on what he thinks they are & what he could do to implement them into his strategy. He can then think of the best way to fight an opponent  using his powers, surroundings & any weaknesses he can discover.[/b]



Weaknesses

Weakness 1: Strain: Despite his resistance to the strain of creating entities, Richard will eventually tire out & will be unable to focus if he is damaged to much or his constructs overwhelm his mind. This makes it harder for him to think & is his greatest weakness, as it makes him vulnerable. if he doesn't get enough time to think, his subconscious won't be able to give him any knowledge that he may need.

Weakness 2: Form change: If to much damage is taken, his body's molecules will become unstable and revert back into his normal form. This makes him susceptible to death by gravity, Identity reveal, and death in general. It also takes a few seconds to transform, and attacks can stop him from changing if he purposely tries to change form.

Weakness 3: Gravity: As he has no weight, Any attack that hits him when he is not using any constructs will send him flying, no matter the damage. If he can't recover from that he will continue to fly into space unless he is able to slow himself down.

Weakness 4: Detection: Even though he cannot be seen, he is not entirely invisible. Sound waves can collide with him even in spirit form, meaning that echo location will reveal where he is instantly. As he emits energy, anything that can detect it can tell people he is nearby. His form is still affected by solid objects, which is how he can collide with other things. If he is not careful, he form can be discovered & he will lose an advantage over them.

Weakness 5: Projection precision: Unlike other types of his construct ability, he must know EXACTLY what mass & weight he wants every part of a construct to be, and what properties they must have in order for them to work as he wants them to. Unless he has memorized exactly what & where everything with in an object is, he can't make an exact temporary copy, which is why he sticks to simple weapons & objects, not guns or computers unless he can memorize their layout. This is also why he mainly use ropes or rope based objects due to their simple mechanisms, & that he has memorized different types of ropes properties.

Weakness 6: Physical strength: Unfortunately his powers don't include a strength upgrade. his attacks are only as strong as an average human, but since he has no weight during spirit form, he won't even nudge a piece of paper unless he makes his body weigh something using constructs as an anchor or propeller. He will be completely vulnerable if he can't make constructs to defend, attack or move, & will only be able to float away & push on things.

RP Mechanics

RP Mechanic(s):

Items/Minions

Physical Priority
Agility: 2
Endurance: 3
Reaction: 1
Strength: 4


Last edited by Kazeker on March 31st 2015, 7:31 am; edited 1 time in total (Reason for editing : Fixing mistakes that were pointed out)
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Umbretor v2 Empty Re: Umbretor v2

Post by Odien March 30th 2015, 4:46 pm

You don't need to make a new app to made edits.

Power 6 will be require an explanation in topic as to how this knowledge was gained, and even then it will require the other writer's permission. Knowledge of weaknesses is not something that can just be granted with a power.

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